The first feat (after you use your Skill Focus feat for Survival) grants you the ability to cast 'Touch of Rage' 3+CHA mod/day - essentially granting your eidolon +1/2 your level to attack and damage rolls for one round.
Winter's Embrace Feat 10 Legacy Content Archetype Source Treasure Vault pg. 185 1.1 Archetype Gelid Shard. Your eyes are accustomed to the harsh glare of the sun on snow and ice. You gain a +1 status bonus to saving throws against effects that inflict the dazzled condition.
Final Embrace (Combat) Your coils are particularly deadly, allowing you to constrict opponents of your size or smaller. Prerequisite: Str 13, Int 3; naga, serpentfolk, or creature that has the constrict special attack as a racial ability; base attack bonus +3.. Benefit: You gain the constrict and grab special attacks. Your constrict attack deals damage equal to your unarmed strike or primary ...
Feat Type(s) Combat; Prerequisites. Str 13 Int 3 naga, serpentfolk, or creature that has the constrict special attack as a racial ability base attack bonus +3 Benefit. You gain the constrict …
Transcendence — Embrace of Destiny [one-action] Mental Spirit Transcendence ... You gain the benefits of the Diehard feat and a +1 status bonus to Fortitude saving throws. Transcendence — No Scar but This [one-action] Concentrate Healing Transcendence Vitality Your wounds knit shut with hardly a scratch. You regain 1d8 Hit Points.
Final Embrace (Combat) [] Your coils are particularly deadly, allowing you to constrict opponents of your size or smaller. Prerequisites: Str 13, Int 3; naga, serpentfolk, or creature that has the constrict special attack as a racial ability; base attack bonus +3.. Benefit: You gain the constrict and grab special attacks.Your constrict attack deals damage equal to your unarmed strike or ...
Ignoring your pain, you reach out and grab the creature or weapon that caused you harm. Attempt an Athletics check to Grapple the triggering creature or to Disarm the creature of the triggering …
Final Embrace (Combat) Your coils are particularly deadly, allowing you to constrict opponents of your size or smaller. Prerequisite: Str 13, Int 3; naga, serpentfolk, or creature that has the …
Embrace of the Dark Fey (Story) Source Legacy of the First World pg. 5 The blood of an evil fey ancestor in your veins lends you aggressive, often bloodthirsty impulses that you strive to keep under control.
Embrace the Pain [reaction] Feat 12 Barbarian Rage Source Player Core 2 pg. 82 Trigger A creature within your reach damages you with a melee attack. Ignoring your pain, you reach out and grab the creature or weapon that caused you harm.
Size Medium; Speed 20 ft., climb 20 ft., swim 20 ft.; AC +2 natural armor; Attack bite (1d3 plus grab); Ability Scores Str 15, Dex 17, Con 13, Int 1, Wis 12, Cha 2; Special Qualities low-light vision, scent. 4th-Level Advancement
Final Embrace Master (Combat) Source Ultimate Combat pg. 102 Few creatures can survive the crushing horror of your Final Embrace. Prerequisites: Str 17, Int 3; naga, ... Combat Trick (from the Combat Stamina feat) Source Pathfinder Unchained pg. 119 Each time you constrict, you can spend 5 stamina points to triple the damage dice of your ...
Grave's Embrace: You enhance your deathly nature, granting you some measure of control. Greater Sanguine Sorcery: You have honed the magic of your heritage to its peak. Greater Spark of Divinity: Your divine blood reaches its peak of concentration and power
Shadow's Embrace Source Chronicle of Legends pg. 9 Shadows rise and fall at your whim. Prerequisites: Shadow illusion class feature. Benefit: Your shadow illusion ability can encase you in shadows as the darkness spell, using your shadow dancer level as the caster level. As a standard action, you can raise or lower the illumination level of the effect, from darkness up to …
When you confirm a critical hit you may instead deal normal damage and grant the next ally to hit the same creature with a melee attack an automatic critical hit. Add your dexterity bonus to …
My WHW4/Kensai Magus4/Brawler Fighter2 is fully spec'd as a grappler with IUS/IG/GG and Final Embrace. With the Feral Combat Training Feat, the Monk's Robes and Demonspike Pauldrons he deals 2d8+14 with his grapple. With enlarge person it goes like this: ... Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Best build to use ...
Final Embrace Master (Combat) Source Ultimate Combat pg. 102 Few creatures can survive the crushing horror of your Final Embrace. Prerequisites: Str 17, Int 3; naga, serpentfolk, or …
Ultimate Combat brought in a lot of grapple related feats. Chokehold, Jawbreaker feat chain, Rapid Grappler etc. So many choices, and so few feat slots. Besides the standard Improved Unarmed Strike, Improved Grapple and Greater Grapple, what are the must have grapple feats and grapple strategies to be an effective Luchador?
Final Embrace (Combat) Source Ultimate Combat pg. 101 Your coils are particularly deadly, allowing you to constrict opponents of your size or smaller. Prerequisites: Str 13, Int 3; naga, …
Each feat has at least two possible prerequisites, representing conditions most likely met during play or a background that fits the feat (see Backgrounds listed on pages 16– 51). You need to meet only one of these prerequisites. Anytime you gain a new feat, you may take a story feat, but you can have only one uncompleted story feat at a time.
Guardian's Embrace [one-action] Feat 8 Legacy Content Archetype Source Pathfinder #188: They Watched the Stars pg. 83 Archetype Scions of Domora Prerequisites Scion of Domora Dedication Requirements You are adjacent to your spirit guide or it is sharing your space.
Some combat options are free actions meant to be combined with an attack. Often, these are feats with specific limitations defined within the feat—for example, Cleaving Finish gives you an …
Final Embrace Horror (Combat) Source Ultimate Combat pg. 101 Your constricting attack has become stronger and more lethal. Prerequisites: Str 15, Int 3; naga, serpentfolk, or creature that has the constrict special attack; Final Embrace; base attack bonus +6. Benefit: A creature that takes damage from your constrict attack is also shaken until the start of your next turn.
At Point A, the Eidolon meets the requirements for the Final Embrace feat and takes it, taking him to Point B. At Point B, the Eidolon has Str 15, Int 6, BAB +5, the Constrict evolution, and the Final Embrace feat granting it grab and constrict. At Point B, the Eidolon meets the requirements for the Final Embrace feat, so it stays on.
Final Embrace does not specify which Natural Attacks get Grab. That seems to mean that all your natural attacks get Grab when you take the Final Embrace Feat. But I think …
Embrace the Pain [reaction] Feat 12 Legacy Content Barbarian Rage Source Advanced Player's Guide pg. 111 2.0 Trigger A creature damages you with a melee attack. Ignoring your pain, you reach out and grab the creature or weapon that caused you harm.
Feat Type(s) Combat; Prerequisites. Str 15 Int 3 naga, serpentfolk, or creature that has the constrict special attack Final Embrace; base attack bonus +6 Benefit. A creature that takes damage from your constrict attack is also shaken until the start of your next turn.
When a creature is damaged by your constrict ability, you can spend 5 stamina points to sicken that creature until the start of your next turn.
Ancestry feat, champion expertise, reflex expertise, relentless reaction, sacred body, skill increase ... you are a warrior in the name of a deity you revere above all others. The most common deities in Pathfinder appear on pages 35–39 of Player Core, along with their edicts, areas of concern, and the benefits you get for being a devotee of ...
Final Embrace (Combat) Source Ultimate Combat pg. 101 Your coils are particularly deadly, allowing you to constrict opponents of your size or smaller. Prerequisites: Str 13, Int 3; naga, serpentfolk, or creature that has the constrict special attack as a racial ability; base attack bonus +3. Benefit: You gain the constrict and grab special attacks.Your constrict attack deals damage …
Using this feat does not provoke an attack of opportunity. C, T: PZO9453: Disarm Partner: BAB +1: When an ally with this feat fails a disarm combat maneuver check made on his turn against an opponent within your melee reach, as an immediate action you can attempt a disarm combat maneuver check against that foe. C, T: PRG:MC: Improved Disarm Partner
Final Embrace Source Pathfinder Unchained pg. 119 Related Feat Final Embrace You can spend 2 stamina points to grab a creature one size category larger than you. ... Related Feat Final Embrace Master Each time you constrict, you can spend 5 stamina points to triple the damage dice of your constrict ability instead of doubling them.
Prerequisites: Str 15, Int 3; naga, serpentfolk, or creature that has the constrict special attack; Final Embrace; base attack bonus +6. Benefit: A creature that takes damage from your constrict attack is also shaken until the start of your next turn. Combat Trick (from the Combat Stamina feat) Source Pathfinder Unchained pg. 119